![A quick comparison I did between the old condition overload (blue) and the current (update 26) version. The supposed change is a nerf to CO in every situation. : r/Warframe A quick comparison I did between the old condition overload (blue) and the current (update 26) version. The supposed change is a nerf to CO in every situation. : r/Warframe](https://preview.redd.it/9dh2cj7ld4w31.gif?format=png8&s=05203706a3be5cdc711845bff227b9b4f4cbd1c3)
A quick comparison I did between the old condition overload (blue) and the current (update 26) version. The supposed change is a nerf to CO in every situation. : r/Warframe
![Reki on Twitter: "@MasterRJ9 @UwUgin @Zleepy4 @PlayWarframe Condition Overload is in fact nerfed. It used to be its own multiplier, after Pressure Point, that is no longer the case. It's now additive Reki on Twitter: "@MasterRJ9 @UwUgin @Zleepy4 @PlayWarframe Condition Overload is in fact nerfed. It used to be its own multiplier, after Pressure Point, that is no longer the case. It's now additive](https://pbs.twimg.com/media/EJ2FAL8W4AccE2b.png)
Reki on Twitter: "@MasterRJ9 @UwUgin @Zleepy4 @PlayWarframe Condition Overload is in fact nerfed. It used to be its own multiplier, after Pressure Point, that is no longer the case. It's now additive
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![Reki on Twitter: "@MasterRJ9 @UwUgin @Zleepy4 @PlayWarframe Condition Overload is in fact nerfed. It used to be its own multiplier, after Pressure Point, that is no longer the case. It's now additive Reki on Twitter: "@MasterRJ9 @UwUgin @Zleepy4 @PlayWarframe Condition Overload is in fact nerfed. It used to be its own multiplier, after Pressure Point, that is no longer the case. It's now additive](https://pbs.twimg.com/media/EJwlyNMXsAA7W4w.jpg)
Reki on Twitter: "@MasterRJ9 @UwUgin @Zleepy4 @PlayWarframe Condition Overload is in fact nerfed. It used to be its own multiplier, after Pressure Point, that is no longer the case. It's now additive
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